Friday, April 13, 2007

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Current RuneHQ Time: Friday April 13, 2007, 7:39 am CDT
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GGHQ Launch and Olaf's Quest Update!
Wednesday, Apr 11, 2007
News ID: 00639
We are proud to announce the official launch of Global Gaming HQ!
GGHQ is a series of websites dedicated to improving your gaming experiences. Currently, GGHQ sites include RuneHQ, TORC, and PwnHQ. More sites are coming soon, even a media/graphics site!
~ [Im4eversmart] ~
11 April 2007 - Olaf's Quest Slippery Bridge
The slippery bridge in Olaf's Quest wasn't quite working how we intended, which resulted in a lot of frustration. We never like our content to be frustrating - we prefer it to be challenging (there's a big difference!) - so we've tweaked the calculations that sort out whether you succeed.
Originally, the bridge was designed so that you had a reasonable chance of passing each individual step, which seemed right to us... Unfortunately, with 12 steps in a row this all added up to a very annoying part of the quest. We're really sorry for this, and would like to thank all of you for persevering in the face of this mistake and trying to finish the quest anyway. It's a testament to your dedication to the game!
What we've done now is to make your character learn every time he or she slips, so the more times you fall the more likely you are to get past it. We haven't 'nerfed' the quest - high level Agility is still a big advantage and will still really help you cross the bridge much more quickly than players with low level Agility. It's still pretty challenging to get across, but hopefully a lot less frustrating because at least now each time you fail you know you've got a better chance next time you try.
As stated on the original quest page high agility is supposed to be an advantage for this quest (not an outright necessity). That was always what we intended, and so that is now how it works. Hopefully, this will make the quest much less irritating so you can focus on the story and get to the rewards!
Discuss this update on the forums.
Olaf's Quest
Tuesday, Apr 10, 2007
News ID: 00638
The guide for Olaf's Quest has been added to the site. Thanks Budmash and theundeadgod for writing it.
~ [Im4eversmart] ~
10 April 2007 - Players' Gallery and New Wallpaper
This month's gallery sees some great renders of Ardougne Marketplace and some gold trimmed rune armour, along with some other interesting art styles.
Over in the Downloads section of the website, you'll also find a new wallpaper of one very bulky Void Knight, mace in hand. He means business.
We hope you like it!
Discuss this update on the forums.
10 April 2007 - Olaf's Quest
Olaf Hradson is a bit down on his luck and a little bit soggy too. He's crashed his boat while in search of treasure and needs your help to find his feet again. Maybe you can find the treasure for yourself as a reward...
You'll also now be able to get hold of the brine sabre - with its nifty underwater special attack - by killing the new brine rat Slayer monster.
Summary
Requirements to start Olaf's Quest
The Fremennik Trials
Level 40 Firemaking
Level 50 Woodcutting
High level Agility would be an advantage
In other news...
Some people may have found that sometimes their Protect From prayers showed up in their prayer list as being on when they were actually off, such as when they didn't have enough prayer points. This has now been fixed.
Discuss this update on the forums.
RuneHQ Easter Event!
Monday, Apr 09, 2007
News ID: 00637
Happy Easter to all of RuneHQ!
Are you tired of sitting around for Spring Break? Crazy weather got you down?
Hop along to the Official April GMT - event or the Official April GMT + event! Note: If you don't already have an account you will need to register on the forums =-)
Hope to see you there!
~The RuneHQ Events Team~
Behind the Scenes - April, Easter Antics, and New Poll System
Tuesday, Apr 03, 2007
News ID: 00636
Quotes taken directly from Runescape.com
2 April 2007 - Behind the Scenes - April
Last year the Easter Bunny brought us confused children, transmogrifying eggs and even the odd hypnotised rabbit. Although the Easter Bunny himself wasn't too displeased with the results, he did agree that it was not the most efficient way of doing things. But do not fear! This year he has an even better idea... to get the chocolate treats to deliver themselves. Fortunately, he is absolutely certain that it won't go wrong, and he definitely won't need your help to sort it all out. Well, unless some kind of terrible mix-up happens and he ends up being delivered chocolate kebbits! I mean, what would he do with them? No doubt more Easter rewards will be on offer if the unthinkable happens.
Our first quest this month will be a brief trip out to the northern coast of the Fremennik Province. Olaf the Illiterate takes great pride in his family history, but sadly he hasn't inherited their abilities as excellent navigators and competent sailors. Fortune has smiled upon him, though, and saved him from the watery graves that claimed most of the others who have gone out searching for the secret treasure. Oops! Did we say treasure? Later this month you'll be able to find out for yourself in this short but fun quest, featuring the new brine rat and a rather nifty underwater weapon. Perhaps it will be of some use in the distant future...
The generals of the Goblin Village have heard about the cave goblins' makeover and they don't want to be outdone. They haven't summoned the Makeover Mage yet, though, because they're still busy arguing over every feature. Big noses or small noses? Beady eyes or bulging ones? Not since the armour colour debacle has there been this much disagreement in the generals' hut. If they haven't made a decision by the end of the month, the Makeover Mage will create a new appearance for them and they'll just have to put up with it.
Some of the more inquisitive among you may have already noticed the Dwarven engineer in the new goblin city. Some of you may have even spoken to him about planned trade routes between Keldagrim and Dorgesh-Kaan... something that Sigmund and his evil H.A.M. brotherhood are keen to take advantage of. Our second quest of the month is the next fascinating chapter of the plight of the cave goblins. Digging new tunnels in areas of historical interest is likely to need some professional expertise - the kind you may have gathered from the Dig Site quest. With any luck you'll get to learn about more goblin history while creating a link between two of RuneScape's greatest cities. Who knows what antiquities might be unearthed, and when the dastardly Sigmund is likely to play his next despicable trick? You'll have to wait to find out what Another Slice of HAM might taste like.
Finally this month, we will be bringing you a large jewellery update, featuring several new uses for your gems and gold across a wide range of Crafting levels, all the way up to level 84 and the onyx bracelet. These new bracelets, equipped in the "hand" slot, and new necklaces offer a wide variety of new functions including:
"Castle Wars" specific jewellery
Emergency aid effects
Ability to mine soft clay
Slayer jewellery
Protection from disease
And much more...
Of course, our website has a few updates coming, too. Aside from the usual Postbag favourites, QuestHelp and the Knowledge Base all getting new content, the Lores and Histories will also get a look in towards the end of the month. We'll be bringing in our finest designers to make it look fabulous, and pestering Reldo to find the last few parts of the Legend of Arrav. From there, we'll be adding new stories regularly, and hopefully bring back Tales from the Tavern as well!
The polls module should be getting a bit of a makeover, too, and will let us gather more useful information about what you want from RuneScape.
Discuss this update on the forums.
2 April 2007 - Easter Antics
Happy Easter, everyone!
This week we bring you our annual Easter Event, and with all the chocolate and bunny-themed mayhem, we're sure you'll love it. You'll have to catch chocolate kebbits, go bowling with massive eggs, and evade a particularly angry farmer to get your rewards, which certainly look fowl.
The Easter Event will run for the next two weeks and it's your only chance to get a new festive costume, so you'd best head over to the Easter Bunny to help him out.
To start the Easter Event, head south of Falador and speak to the Easter Bunny.
In other news...
The QuestHelp systems gets another batch of quests added today. Now you can get assistance with Druidic Ritual, Fremennik Trials, Rat Catchers and Roving Elves.
Discuss this update on the forums.
2 April 2007 - New Poll System
The poll system has received a few necessary changes this week.
For one, we can ask several questions at any one time. This means we can get more detailed responses instead of trying to get a comprehensive result from just one question!
Additionally, we can propose many more answers than we could before, which means we can ask you about your favourite skill, quest or minigame without having to limit your answers to the usual ten.
There are other changes - too many to cram into Postie Pete's postbag - but you'll soon find out that we can add images, thank you messages, the possibility of selecting several answer options, and feedback about how we have used your answers. This last one is very important to us - we want you to know just how important the polls are to us, and how much they can affect future content.
Which brings us onto the final additions that have arrived with the shiny new poll system: Guaranteed Content polls and Player-submitted poll week.
Every so often, we will release a poll that leads directly to content being added to the game; whether that be the reward for an upcoming quest or which minigame deserves an update. This does not mean that other polls will not lead to content changes - far from it - but it does mean that we can guarantee that the winning choice will make its way into the game. Keep your eyes peeled for these Guaranteed Content polls - they will be preceded by a news post, much like this one!
Finally, the Player-submitted poll week is your opportunity to ask the entire RuneScape community a question that has been niggling you. So, we would like you to send any poll ideas you have to and we will handpick the most interesting of them. These will then be published, once a month, in Player-submitted poll week!
Please take the time to vote in the polls. As they always have been, they are an essential means of finding out what you want from us!
Discuss this update on the forums.
April Fools
Sunday, Apr 01, 2007
News ID: 00635
Quotes taken directly from Runescape.com
1 April 2007 - April Fools
Ok, I think it's past mid-day for most our players now, so I'd better come clean. This post was of course (as most of you guessed) a joke for April 1st. I hope you enjoyed it. The real behind the scenes for April will be posted first thing tomorrow on Monday 2nd April.
Original joke post below:
With Easter comes spring. Spring brings us new plants, so we asked ourselves, "What's everyone's favourite plant?" Of course, the answer is obviously the cabbage.
So this year's Easter update will be Cabbagey Easter, featuring cabbages for everyone! And if that doesn't whet your appetite enough, these aren't just ordinary cabbages. Easter is traditionally about foods (such as eggs) being strange colours, so we've come up with what we think is a completely unique idea: red cabbage!
Next up, Fred the farmer has a severe problem. His cabbages are not growing as big as he'd like! In the first quest of the month, Cabbage Ritual, you'll get the chance to explore some of the most exciting and dangerous places in RuneScape, from the bustling city of Rimmington to the shadowy remote town of Lumbridge, searching for pieces for a fantastic new weapon: the hallowed cabbage-grow-a-bit-bigger laser!
After the quest you'll even be able to use the laser on your own cabbage patches, so that your cabbages grow into big cabbages which will heal 2 hitpoints! (If you do the maths you'll find that's twice as many hitpoints as an ordinary cabbage heals.)
Deep under the Melzar's Maze vegetable patch, darkness lies. Actually it's always been a bit dark under there, what with it being underground and never getting any sun, but soon there will be a new, more dangerous, metaphorical sort of darkness. The secret tunnels which run under the patch are about to be invaded by a new deadly enemy: killer cabbages!
Get your spades ready, for the 3rd update of the month, will feature one and a half levels of increasingly dangerous enemies. First you'll meet the level 2 cabbage spawn, but soon the challenges will ramp up as you confront the level 5 cabbage knights. Finally, at the end of the dungeon, prepare to face our new high-level boss monster, the deadly level 11 Brassica Prime, king of the cabbages!
Of course, we'll be adding some special new item drops for anyone with the strength and stamina to defeat these terrifying new monsters. So watch out for the cabbage armour! With legs, helmet and body to collect, you can make yourself look a complete cabbage!
A couple of notes:
Beware of rabbits. This armour won't protect you from them, since they actually like eating cabbage.
Please note that we felt it necessary to set level 3 Defence and level 5 Cooking requirements for wielding this armour. We suspect the 'no Cooking level' pures may not be happy, but in the interests of good game balance we will definitely not be backing down on this.
The penultimate update of the month will be a new rune, the cabbage rune, which will be sold in the Varrock rune shop. We plan to add this to the Runecrafting skill soon (planned for 2014).
With a new rune, you'll be needing some new spells, so we're releasing four!
Cabbage-speak will cause filtered words you say to become cabbages instead of asterisks (stars).
Locate Cabbage will bring up a yellow flashing arrow on your screen to point you in the direction of the nearest cabbage.
Bones to Cabbages is a daring new spell concept that will turn all the bones in your inventory into cabbages.
We will also be adding the Share Cabbage spell to the Lunar magicks spellbook so you'll be able to give all your friends cabbages too!
In the final update of the month, on April 31st we will turn everyone into a cabbage.Muahahahaha!
Discuss this update on the forums.
New Maps, Creature Creation Guide, and Rule 2 Update
Thursday, Mar 29, 2007
News ID: 00634
Thanks to Cedros_Man we now have a new Draynor Village and Draynor Manor Map. And of course thanks to everyone else that helped!
Darkblitz has also been busy and has remade the Draynor Sewer and Barbarian Village maps. Thanks again to Darkblitz and everyone else that helped!
Thanks to Maonzhi we now also have a Sorceress's Garden Map online.
Apart from all those new maps we now have a Creature Creation Guide. Thanks to Jakesterwars for taking the time to write this great guide!
- Alk12 -
Quotes taken directly from Runescape.com
29 March 2007 - Rule 2 Update
In our continuing efforts to make RuneScape a nicer place to be, we've just made a slight modification to Rule 2. It hasn't changed much at all, it's more of a clarification, and there are no changes to the meat of the rule itself. If you look at the bottom of the rule, here, you'll see a brief list of example scams. We've now expanded this to state that luring someone into the Wilderness under false pretences is definitely a scam.
The majority of you all are good players who stick to the rules, so this shouldn't affect you, but rule breakers beware!
Note: This is a reversal of what was posted on the forums a while back. We realised the earlier decision was a bad idea, and that luring really isn't very nice.
Discuss this update on the forums.
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Current RuneHQ Time: Friday April 13, 2007, 7:39 am CDT
Server: www2.runehq.com
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